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Gavin Goulden
GavinG


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Canada

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English

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March 2003

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22 February 2008

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Mindflayer Bust
3ds max, Photoshop, Wings3D, ZBrush
September 2007


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After having some down time, I decided to take on a personal project. I decided to make one of the ugliest, most intimidating in D&D. I wanted to practice high poly sculpting and hand painting textures. The polycount is roughly 2000 and uses a 1024 texture (diffuse, spec, normal)
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